NASCAR Manager - Update 2.0

Posted on

v32.00

NASCAR Manager update 2.0 is now rolling out to players and contains a whole host of fixes for various issues along with new features and changes to the game economy. First up, here's a list of the main changes included in the update:

  • Opponent boosts are now shown in race & debrief screen

  • Earning coins from ads now scales with your series

  • All drivers now have numbers

  • UI Improvements to the race results screen

  • Optimisations to defending behaviours for AI drivers

  • Pace Car bug fixes

  • Combining of Club Leaderboard regions (from July 1st)

  • Reduced car damage when using normal and low aggression modes and increased damage when using high aggression.

  • Other bug fixes and optimisations


Full list of bug fixes:

  • Fixes for soft-locks if you move too quickly through the tutorials.

  • Cars on Darlington & Talladega will now stop within the lines when performing a pit stop.

  • Fix for an issue where your team radio could prompt you to “push harder” despite your car being in a broken down state.

  • Fix for an issue where tire marks could render on top of pit numbers.

  • Fix for an issue where when your club is being promoted, the division is always titled "Super Champion".

  • Notifications on-off button has been added to the settings menu on iOS.

  • Fix for an issue where on the events prizes screen the crate icon begins to overlap the position numbers.

  • Airwaves and Laser Lock Front AERO parts will no longer max out at level 10 instead of 11.

  • Fix for an issue where players could receive 3 points instead of 27 points after forfeiting a race during events.

  • Fix for an issue where the game could soft-lock after connecting your Facebook account.

  • Improvements to club search.

  • Fix for an issue where if a car pits during a Pace Car, it skips a lap.

  • Fix for an issue where players could experience problems when connecting their Google account.

  • Fix for an issue where boost ads would not refresh on cooldown timer completion.

  • Fix for an issue where the pit radio prompt could flash intermittently during the final lap of a race.

  • Fix for an issue on Michigan & Talladega where tire tracks could appear to be floating above the ground.

  • Fix for an issue at Richmond where broken down cars could turn into the walls on corners.

  • Fix for an issue with daily spins where players would only receive free spin tickets from watching ads after a reboot.

  • Fix for an issue where crates could disappear from crate slots if NASCAR Pass is purchased.


Finally, we are also making a variety of adjustments to the in-game economy which will see the prices for unlocking new assets and buying crates being increased by varying degrees across all Series and Rarities. However, the gem cost for buying assets which you have already unlocked will remain the same along with the gem cost of event offers run during race weekends.

As always we'd like to thank you all once again for all the great feedback you've been sending us! So please keep it coming via our official NASCAR Manager Discord server!




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